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  1. { "id" : 0, "animation" : "idle", "position" : { "xpos" : 0, "ypos" : 0, "tilex" : 0, "tiley" : 0 }, "animations" : { "allFrames" : [ "f1_tank_attack_000.png", "f1_tank_attack_001.png", "f1_tank_attack_002.png", "f1_tank_attack_003.png", "f1_tank_attack_004.png", "f1_tank_attack_005.png", "f1_tank_attack_006.png", "f1_tank_attack_007.png", "f1_tank_attack_008.png", "f1_tank_attack_009.png", "f1_tank_attack_010.png", "f1_tank_attack_011.png", "f1_tank_attack_012.png", "f1_tank_attack_013.png", "f1_tank_attack_014.png", "f1_tank_attack_015.png", "f1_tank_attack_016.png", "f1_tank_attack_017.png", "f1_tank_attack_018.png", "f1_tank_breathing_000.png", "f1_tank_breathing_001.png", "f1_tank_breathing_002.png", "f1_tank_breathing_003.png", "f1_tank_breathing_004.png", "f1_tank_breathing_005.png", "f1_tank_breathing_006.png", "f1_tank_breathing_007.png", "f1_tank_breathing_008.png", "f1_tank_breathing_009.png", "f1_tank_breathing_010.png", "f1_tank_breathing_011.png", "f1_tank_breathing_012.png", "f1_tank_breathing_013.png", "f1_tank_death_000.png", "f1_tank_death_001.png", "f1_tank_death_002.png", "f1_tank_death_003.png", "f1_tank_death_004.png", "f1_tank_death_005.png", "f1_tank_death_006.png", "f1_tank_death_007.png", "f1_tank_death_008.png", "f1_tank_death_009.png", "f1_tank_death_010.png", "f1_tank_death_011.png", "f1_tank_hit_000.png", "f1_tank_hit_001.png", "f1_tank_hit_002.png", "f1_tank_hit_003.png", "f1_tank_hit_004.png", "f1_tank_idle_000.png", "f1_tank_idle_001.png", "f1_tank_idle_002.png", "f1_tank_idle_003.png", "f1_tank_idle_004.png", "f1_tank_idle_005.png", "f1_tank_idle_006.png", "f1_tank_idle_007.png", "f1_tank_idle_008.png", "f1_tank_idle_009.png", "f1_tank_idle_010.png", "f1_tank_run_000.png", "f1_tank_run_001.png", "f1_tank_run_002.png", "f1_tank_run_003.png", "f1_tank_run_004.png", "f1_tank_run_005.png", "f1_tank_run_006.png", "f1_tank_run_007.png" ], "frameDIR": "assets/game/extra/units/f1_tank/", "idle" : { "frameStartEndIndices" : [ 50, 60 ], "fps" : 8, "loop" : true }, "death" : { "frameStartEndIndices" : [ 33, 44 ], "fps" : 8, "loop" : false }, "attack" : { "frameStartEndIndices" : [ 0, 18 ], "fps" : 8, "loop" : false }, "move" : { "frameStartEndIndices" : [ 61, 68 ], "fps" : 8, "loop" : true }, "channel" : { "frameStartEndIndices" : [ 19, 32 ], "fps" : 8, "loop" : true }, "hit" : { "frameStartEndIndices" : [ 45, 49 ], "fps" : 8, "loop" : false } }, "correction" : { "imgWidth" : 80, "imgHeight" : 80, "scale": 1.5, "offsetX": 0, "offsetY": 10, "spriteTopLeftX" : 0, "spriteTopLeftY" : 0, "reflected" : true } }