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- package events;
-
- import com.fasterxml.jackson.databind.JsonNode;
-
- import akka.actor.ActorRef;
- import structures.GameState;
-
- /**
- * A generic event processor interface, implemented by all classes that process events
- * sent from the user interface.
- * @author Dr. Richard McCreadie
- *
- */
- public interface EventProcessor {
-
- /**
- * The processEvent method takes as input the contents of the event in the form of a
- * Jackson JsonNode object, which contains a set of key-value pairs (the information
- * about the event). It also takes in a copy of an ActorRef object, which can be used
- * to send commands back to the front-end, and a reference to the GameState class,
- * which as the name suggests can be used to hold game state information.
- * @param message
- * @return
- */
- public void processEvent(ActorRef out, GameState gameState, JsonNode message);
-
- }
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