package structures; import actors.GameActor; import structures.basic.AIPlayer; /** * This class can be used to hold information about the on-going game. * Its created with the GameActor. * * @author Dr. Richard McCreadie * */ public class GameState { public boolean gameInitalised = false; public boolean something = false; public int currentPlayer = 1; public AIPlayer aiPlayer = new AIPlayer(); // bit of a hack but include a reference to the GameActor so AIPlayer can send messages to it public GameActor gameActor; }