Rob Hallam
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87ed62cc7a
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feat: add setupGameState method for initialising game state
This will be called from the Initialise class, making the game state ready to be
played- create player instances, board, tiles, cards etc
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9 maanden geleden |
Rob Hallam
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7686cdd652
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feat: move GameActor reference into AIPlayer
This avoid the ugly hack of keeping a referenec in GameState
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9 maanden geleden |
Rob Hallam
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b9543f3819
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feat: handle endturnclicked event (from human or AI player)
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9 maanden geleden |
Rob Hallam
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94b9b5f647
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feat: add AIPlayer with takeTurn() method
Intention is the game hands control to AI player after human ends turn by
calling this method
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9 maanden geleden |
Rob Hallam
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b6b270e9c2
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feat: identify this is running the 'end turn' demo
TurnDemo class not really necessary but illustrative
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9 maanden geleden |
Rob Hallam
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8ef6a9f4cb
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feat: create addPlayer2Notification basic command
There is a display bug on the frontend with this- it isn't quite aligned with
Player 2's RHS avatar
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9 maanden geleden |
Rob Hallam
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bef929df9f
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feat: give GameState a reference to GameActor
Can use this on AI turns etc to send messages back to frontend
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9 maanden geleden |
Rob Hallam
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29a425de45
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chore: initial commit with sensible .gitignore
Generated using
https://www.toptal.com/developers/gitignore/api/sbt,playframework
and also ignored the game sprites / other UI images
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9 maanden geleden |