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refactor: use setter - give GameState a *temporary* ref to GameActor

This reference in GameState can be removed once it is given to AIPlayer in game
initialisation (setupGameState)
rdh-local-prototype-endturn
Rob Hallam 9 months ago
parent
commit
7ac60058fa
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      app/actors/GameActor.java

+ 1
- 1
app/actors/GameActor.java View File

@@ -65,7 +65,7 @@ public class GameActor extends AbstractActor {
// Initalize a new game state object // Initalize a new game state object
gameState = new GameState(); gameState = new GameState();
// #hack: give the game state a reference to the game actor so AIPlayer can send messages // #hack: give the game state a reference to the game actor so AIPlayer can send messages
gameState.gameActor = this;
gameState.setGameActor(this);
// Get the list of image files to pre-load the UI with // Get the list of image files to pre-load the UI with
Set<String> images = ImageListForPreLoad.getImageListForPreLoad(); Set<String> images = ImageListForPreLoad.getImageListForPreLoad();


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