A small add-on module for Foundry VTT which converts wall segments to drawings for quick maps
Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.

66 rader
1.5 KiB

  1. /** @constant {string} */
  2. WALLCOLOUR = "#111111";
  3. /** @constant {number} */
  4. WALLWIDTH = "4";
  5. /** @constant {string} */
  6. MODULENAME = "foundry-walls-to-drawing";
  7. /**
  8. * Set up configuration options
  9. * */
  10. Hooks.on("init", () => {
  11. game.settings.register(MODULENAME, "cvWallColour", {
  12. name: "Converted Wall Colour",
  13. default: WALLCOLOUR,
  14. type: String,
  15. scope: "client",
  16. config: true,
  17. hint: "Enter a hexadecimal colour, eg #FF0000 for red"
  18. });
  19. game.settings.register(MODULENAME, "cvWallWidth", {
  20. name: "Converted Wall Width",
  21. default: WALLWIDTH,
  22. type: Number,
  23. scope: "client",
  24. config: true,
  25. hint: "Enter a decimal width"
  26. });
  27. /**
  28. * Add 'Convert to walls' button in Walls Layer Tools
  29. * */
  30. Hooks.on('getSceneControlButtons', controls => {
  31. cvWallColour = game.settings.get(MODULENAME, "cvWallColour");
  32. cvWallWidth = game.settings.get(MODULENAME, "cvWallWidth");
  33. let walls = controls.find(e => e.name === "walls");
  34. walls.tools.push( {
  35. "name": "convert-to-draw",
  36. "icon": "far fa-square",
  37. "title": "Convert selected to Drawing",
  38. "onClick": () => {
  39. canvas.walls.controlled.forEach(function(wall) {
  40. Drawing.create({
  41. type: CONST.DRAWING_TYPES.POLYGON,
  42. author: game.user._id,
  43. x: 0,
  44. y: 0,
  45. height: 100,
  46. strokeWidth: cvWallWidth,
  47. strokeColor: cvWallColour,
  48. points: [
  49. [wall.coords[0], wall.coords[1]],
  50. [wall.coords[2], wall.coords[3]]
  51. ]
  52. });
  53. });
  54. ui.controls.controls.find(e => e.name === "walls").activeTool = "select";
  55. ui.controls.render();
  56. }
  57. });
  58. });