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@@ -23,6 +23,10 @@ import pygame |
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pygame.init() |
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pygame.init() |
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random.seed("BERTIE BEEF BAGGIO") |
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random.seed("BERTIE BEEF BAGGIO") |
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HIGHLIGHTEVENT = pygame.USEREVENT + 1 # user specified event |
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CLEAREVENT = pygame.USEREVENT + 2 # user specified event |
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CHOOSEEVENT = pygame.USEREVENT + 3 # user specified event |
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SIZE = WIDTH, HEIGHT = 1920, 1080 |
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SIZE = WIDTH, HEIGHT = 1920, 1080 |
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BGIMG = pygame.image.load("sub_crown_bg_2.png") |
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BGIMG = pygame.image.load("sub_crown_bg_2.png") |
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@@ -33,6 +37,7 @@ SUBFONT = pygame.font.SysFont("Fetamont", SUBFONTHEIGHT) |
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OFFWHITE = (224, 224, 224) |
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OFFWHITE = (224, 224, 224) |
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HIGHLIGHT = (255, 209, 0) |
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HIGHLIGHT = (255, 209, 0) |
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BLUE = (20, 25, 153) |
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BLUE = (20, 25, 153) |
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RED = (186, 20, 31) |
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PURPLE = (121, 35, 158) |
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PURPLE = (121, 35, 158) |
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screen = pygame.display.set_mode(SIZE) |
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screen = pygame.display.set_mode(SIZE) |
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@@ -91,6 +96,9 @@ class Team(object): |
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def unhighlight(self): |
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def unhighlight(self): |
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self.colour = OFFWHITE |
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self.colour = OFFWHITE |
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def choose(self): |
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self.colour = RED |
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def draw(self): |
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def draw(self): |
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draw_text(self.team, FONT, self.colour, self.y, self.x) |
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draw_text(self.team, FONT, self.colour, self.y, self.x) |
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@@ -111,6 +119,31 @@ class Sub(object): |
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self.x, int(self.y+SUBFONTHEIGHT)) |
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self.x, int(self.y+SUBFONTHEIGHT)) |
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class Highlighter(object): |
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"""For highlighting teams randomly""" |
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def __init__(self): |
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self.team = None |
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self.iterations = 0 |
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self.max = 70 |
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self.lastchoice = -1 |
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def highlight(self): |
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if self.lastchoice >= 0: |
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TEAMS[self.lastchoice].unhighlight() |
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self.iterations += 1 |
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if self.iterations >= self.max: |
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# Choosing time |
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self.lastchoice = -1 |
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TEAMS[-1].choose() |
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pygame.time.set_timer(HIGHLIGHTEVENT, 0) # Disable highlight |
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pygame.time.set_timer(CHOOSEEVENT, 5000, True) # make choice |
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self.iterations = 0 |
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else: |
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self.lastchoice = random.randrange(len(TEAMS)) |
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TEAMS[self.lastchoice].highlight() |
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def draw_text(text, font, text_col, x, y): |
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def draw_text(text, font, text_col, x, y): |
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img = font.render(text, True, text_col) |
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img = font.render(text, True, text_col) |
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screen.blit(img, (x, y)) |
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screen.blit(img, (x, y)) |
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@@ -150,6 +183,8 @@ setup_team_board() |
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random.shuffle(TEAMS) |
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random.shuffle(TEAMS) |
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setup_subs() |
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setup_subs() |
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HIGHLIGHTER = Highlighter() |
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while True: |
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while True: |
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for event in pygame.event.get(): |
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for event in pygame.event.get(): |
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if event.type == pygame.QUIT: |
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if event.type == pygame.QUIT: |
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@@ -160,17 +195,24 @@ while True: |
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sys.exit() |
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sys.exit() |
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elif event.key == 115: |
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elif event.key == 115: |
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TEAMS[5].highlight() |
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TEAMS[5].highlight() |
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elif event.key == 32: # Spacebar |
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elif event.key == 100: # D for debug |
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for sub in SUBS: |
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for sub in SUBS: |
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if sub.team == "": |
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if sub.team == "": |
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sub.team = TEAMS.pop().team |
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sub.team = TEAMS.pop().team |
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elif event.key == 49: |
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team = TEAMS.pop() |
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SUBS[0].team = team.team |
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elif event.key == 50: |
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SUBS[1].team = TEAMS[random.randrange(len(TEAMS))].team |
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elif event.key == 32: |
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pygame.time.set_timer(HIGHLIGHTEVENT, 100) # every 100ms |
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print(event.key) |
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print(event.key) |
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elif event.type == HIGHLIGHTEVENT: |
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HIGHLIGHTER.highlight() |
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elif event.type == CLEAREVENT: |
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for team in TEAMS: |
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team.unhighlight() |
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elif event.type == CHOOSEEVENT: |
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for sub in SUBS: |
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if sub.team == "": |
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sub.team = TEAMS.pop().team |
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pygame.time.set_timer(CLEAREVENT, 100, True) |
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break |
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screen.blit(BGIMG, (0, 0)) |
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screen.blit(BGIMG, (0, 0)) |
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